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2Sphere
The design of ‘2Sphere’ is centered in the promotion of a recreational activity that additionally creates social contact.
Products such as the mechanical games found at fairs, entertainment games like the simulators in virtual reality, and extreme sport equipment that, for example, lets the user plunge from dizzying heights are basically intended to provide diversion.
The concept of ‘2Sphere’ offers, as its primary objective, the advantages of interaction between the players. A stimulus as much for the mind as for the body, it simultaneously fosters physical and strategic abilities through good-spirited competition. ‘2Sphere’ is based on a software program and LEDs that are attached throughout the object. The device creates a fun, entertaining and cooperative atmosphere.
An innovative and attractive product, ‘2Sphere’ arouses the interest of the user through its form and the versatility of its movement.
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Finding of the jury:
Technology contributes great benefits to society. At the same time, the development of technology has accelerated the rhythm of life and the pace of change in human relations. The ‘2Sphere’ concept aims to integrate technological innovations in a game of physical and mental skill intended to foster social relations. It offers an alternative form of fun, and contact among the users through an ingenious game.
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